Thursday, March 3, 2016

Rebellion of 1463, Lion Rampant AAR



I just had to air my Medieval swedish collection some time ago so I put on a small Lion Rampant game for me and my Son David.

Instead of counting minis in each unit we counted bases of minis, so a Foot Serjant unit had 12 bases of 4 minis each, 48 minis in a unit. This way of using the Lion rampant rules works fine if you are a bit forgiving about movement etc.

For the game we used just 12 point retinues but still we managed to field about 140 foot and 15 mounted minis on the table. I lured David in to commanding the Danes and I took the heroic Swedish rebells ;)

OOB - Danish
Foot men at Arms with the King @ 6 points
Mounted Serjants with crossbows @ 4 points
Skirmishing Handgunners as Bidowers @ 2 points

OOB Swedish
2 Foot serjants with mixed weapons @ 6 points each one including the Bishop

The setting was the Rebellion of 1463, The Danish King and some of his most loyal men are on the move throught Sweden to lif the seige of Stockholm. The rebell Bishop ofcourse have set-up an ambush to try to stop their advance

Danes at the botton ans Swedes at the top.


The Danes adveance forward the small farm...they probably will loot and burn it...they always do when visiting sweden...

Dismounted Fräles (Foot knights), Mounted Knecktar (mounted crossbowmen) ans Skärmytslare with Handguns (Bidowers)

A unit of Swedish Allmoge soldiers fielded as Foot Serjants with Mixed weapons.

The Bishop with his loyal Allmoge...

Swift advance by the Swedish rebells forward the farm...

...might there have been better if they stayed in cover of the forest...

Deus vult !

The danes slowly advance forward the farm...

The Danish knights have dismountd as they know they would not have a chanse against the Swedes in the deep Swedish forest....

The Danish Knektar are still mounted as a mobile reserv as they are not as impetious so they will run straight ahead in to a forest ambuch...

Handgunner are always good to have...

Sees the swedish on the other side...

The Mounted Knektar are ordered to advance along the road...

...but they hesitate...


The Boshop get his men in a proper battle formation before they continue their advance...

The farm are in the hands of the Swedish rebells...

The Danes seems to have been slowd in their advance by the gärsgård (fence)...

The Danish dismounted Frälse have stoped and are taking cover behind the fence, but they still are in a bad spot for the Swedish missile fire...

Only the Danish dismounted Frälse seems to dare to advance...

...and they indeed do, crossing the fence to be able to attack the Swedish rebells...

The Swedish bishop starts to excomunicate the Danish King...



...but he dosent care much about that and order his men to prepare for an attack...

Slowely the Danes advance as they reciev a lot of shooting from the Swedish rbells...

due to good armour the Danes withstand the arrows and crossbow bolts... 

...and close in for the final attack and caprute of the rebell Bishop...

CHARGE !!! a short and bloody  fight erupts...

...and are ended as quick as ist started...with the danish King and his finest men on the run...

The Bishop fails to take advantage of the situation...

...as the Danes send in their mounted knektar to cover the retreat of the King....

The mounted make good use of their crossbows...

...and get the Bishops men to start running...

At that moment the second unit of Swedish rebells at last have arrived by the farm...

much ado about nothing...


as the Dishop and his men are on the run the Mounted Knektar make good use of their speed and attack the Swedish allmoge that jus in the nick of time had rallied...

...as had the danish king and his dismounted frälse done, just in time to welcome the second Allmoge unit to the battle...

The mounted knektar totaly broke the Bishops unit and captured him in the mud as he fell of his hores in the stir...

With the Bishop in chains the remaining rebell seems to have given up their cause...

...and just remembered that it was time for harvest and they needed to get home..quick...

Once again David and his lucky dice had a victory...That was all for now the struggle for the Swedish allmoge continue...



21 comments:

  1. Fantastic stuff as usual Michael, a joy to view.

    ReplyDelete
  2. Great stuff. I love how all you need to do is reduce or increase the number of models to adjust the feel of the game...from small bands of personalities to epic clashes all with one set of rules!

    ReplyDelete
    Replies
    1. Indeed a good set of rules, I love the way you use Dragon Rampant with single model units to get good games and of course your stunning comicbook AAR´s !

      We used this approach with multibased minis for the playtest of the scenario for my Italian Condotta article in WSS 81, unfortunate non of my gamining pictures ever made it to the magazine... but you can see them here: http://dalauppror.blogspot.se/2015/10/with-swedish-connection-life-and-death.html

      Delete
  3. Another exquisite report Michael.

    ReplyDelete
    Replies
    1. Thanks Michael ! Appreciate even if I wont get the Nobel Prize in Literature for my writing;)

      Delete
  4. Nice to see a different 'scale' to the game:)

    ReplyDelete
    Replies
    1. Thanks ! The Lion Rampant engine are so forgiving that much work:)

      Delete
  5. Great AAR, Michael - as usual! And your terrain collection continues to amaze!

    ReplyDelete
  6. Wonderful sight, i always liked your Danish/Swedish medievals, and its a treat to see them all arrayed on the scenic battlefield!

    ReplyDelete
  7. Excellent again. Great looking table and game and miniatures. cheers

    ReplyDelete
  8. A lovely looking game made even better by your special opponent I imagine.
    Alan

    ReplyDelete
  9. Hey, you should take those Christmas gift dice back! ;)

    Nice to see your splendid collection of 15th century minis once again. We've had some great games with these!

    ReplyDelete
  10. Time and again your AAR's are a joy to behold.

    ReplyDelete
  11. As usual a lovely looking game Michael!

    Christopher

    ReplyDelete
  12. Great looking game again Michael, nice to see how bigger units works without an rule change. :D

    ReplyDelete
  13. These reports of yours just keep getting better and better.

    ReplyDelete