Wednesday, March 11, 2015

The Men Who Would Be Kings AAR #1

I and Jonas have had some test games of Dan Mersey´s new Osprey wargaming rules "The Men Who Would Be Kings" due to be published in 2016.

To find the Swedish connection to the Colonial period I have choose to set my games in Swedish Gold Coast around 1650. I have choose to run the forces half size in the "Skirmish King" mode of the rules.

The terrain are set and the minis deployed for the first game, the scenario was a passby action, as both forces should cross the board with as few losses as possible...for the fun of it we added a angry Rhino in the middle, that would advance randomly against the closes unit and try to run them down...

The Swedish African Company with some allied Natives
2x6 Regular Soldiers with Obsolete muskets
3x8 Native Tribesmen with spears and a bad attitude

1x6 Regular Soldiers with Obsolete muskets
4x6 Irregular Soldiers with Obsolete muskets

Swedish regulars advance, tha natives quickley hide in the djungle...

Angry rhinos...

The angry rhino decided that the Swedes that apperently didn´t realise the treat was the ones to run down...

The angry Rhino attacked the Swedes but they managed to stand firm, forcing the Rhino back...

...poor rhino shootdown in cold blod by the Swedish colonial troops... The natives helped out a bit bu throwing spears from their safe possition in the djungle...

When the Rhino was out of the way a general advance started by bothe sides...mostly by the natives as they had move as a free action...

Native warriors running swiftley around in the djungle...

...leaving the more cumbersome Swedes behind...

The Natives set up in abuch possition and await the Dutch slavers...

Charge !!!

The Native Warriors also attacked the Duch Irregulars...

The Swedes was shoot by the Dutch irregulars and the Swedes native allies run for home...

To be honest I don´t realy remember which side that won, but I´m sure Jonas will enlighten us soon...

Cant really tell you much about the rules yet, but this was a really nice game we had, and it left us with a bunch of feedback for Dan...

Soon there will be more Swdish adventure in Cabo Corso.

36 comments:

  1. Very well done. I like the background effort your putting into the game.

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    1. Appreciate, it is all about presentation:)

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  2. A superb and very unique collection of figures. A great idea.
    That Jungle terrain is also looking very good.

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    1. Thank you Pat ! A man got to do what a man got to do...to get the swedish connection;)

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  3. Fantastic. Do I really have to wait till 2016 to get my hands on this game?

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    1. Thanks !

      I think it will be the later part of 2016 to...

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    2. Nooooo! Oh well, plenty of time to get a suitable range of figures, then!

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  4. Love the whole setup!
    What figures did you use for those blue coated Swedes?

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    1. Thank you Sir !

      The Swedes are Wargames Factory WSS minis with converted grenadier caps to Swedish carpus...

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  5. Nice looking minis and the jungle terrain looks great

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  6. I have followed the new project/playtests with great interest.Splendid looking figures and terrain,much excitement- what more could one ask from a game ?
    Alan

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    1. Thanks for kind words Alan, I hope you will continue to follow the Swedish Colonial adventures.

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  7. Nice to see the game in action and some great background work as well.

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  8. Thanks for stopping by for another "home game" Michael. And a very nice looking one at that! The period these rules are aimed at is decidedly not my cup of tea, but thanks to your Swedish angle this project has gotten me excited for them.

    As for the result, well, we actually played two games that night – the one described above, and then switching sides for a quick "bash em'up" to finish.

    The first game was won by the Dutch (i.e. me) and while we didn't quite finish the second one due to the late hour, you clearly had the upper hand and would have won that one (again the Dutch!).

    The game flowed very well I think, but of course there's some fine tuning to do during the play testing. As the rules stand now, players of Lion Rampant will recognize the basic mechanics but there are some nifty new ideas in there to make it quite a different experience.

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    1. Always a jou to get a game with you matey, would be even better if you let me win on occation ;)

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  9. Great looking setup Michael! Poor Rhino!

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    1. Thanks Rodger !

      Indeed poor rhino, I get a better understanding whay they are a endangered species after this game...

      want to save a Rhino donate some of you well earned here: http://www.savetherhino.org/

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  10. Looks both entertaining and fun as a setup for a game. Looking forward to this project taking shape next year when the rules are published!

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    1. You will ofcourse be forced to test the rules at the club during the spring.

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  11. Looks great.

    Must paint up some more colonials...

    Tom

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  12. Looks really nice and fun to read!

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  13. Very intriguing! What a unique set up too!

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    1. Appreciated ! needed the Africa/Swedish connection:)

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  14. An interesting collection and an entertaining report.
    Thanks a lot!

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  15. Great to see your new project on the table for a game (or two). Love the contrast of 17th century European fashion and jungle. :-)
    Look forward to see more.
    /Mattias

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  16. A really nice looking game! That rhino is a corker.

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  17. Very interesting AAR; the rules sound very interesting too, so I´m going to follow your game closely.
    Great terrain and figures!

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