Friday, February 17, 2017

Exotic Army Lists for The Pikeman´s Lament



 After Dan and I released the national army lists for The Pikeman’s Lament, we were then asked for example army lists for more exotic conflicts outside of Europe. Even though our knowledge of this subject is limited, we have done some reading and here are some inspirational army lists that we hope can help you to further broaden your use of The Pikeman’s Lament rules. Happy gaming!


CAGAYAN BATTLES 1582
SPANISH – COLONIZERS OF PHILIPPINES
2 Forlorn Hope @ 6 points each (Harquebusiers and Rodeleros)
2 Aggressive Forlorn Hope @ 6 points each (Pikemen and Rodeleros)

WOKOU – JAPANESE PIRATES
1 Aggressive Forlorn Hope @ 6 points (Japanese Ronins)
3 Raw Shot @ 3 points each (Japanese pirates with Teppu/Harquebus)
3 Clansmen @ 3 points each (Belligerent Japanese, Korean and Chinese pirates)

THE IMJIN WARS 1592-1598
JAPAN 1581-1616 (Late period Sengoku armies, including armies in Korea 1592-98)
1 Aggressive Forlorn Hope OR Aggressive Elite Gallopers @ 6 points (Samurai on foot or mounted)
2 Shot @ 4 points each (Ashigaru with Teppu/Harquebus)
2 Pike @ 4 points each (Ashigaru with Yari/Long Spears)
1 Commanded Shot @ 2 points (Ashigaru with Yumi/Bow)

KOREAN GUERRILLA 1592
4 Forlorn Hope @ 6 points each (Guerrilla warriors/monks with a mix of hand weapons and bows)

KOREA ARMY 1592-1598 (Joseon Dynasty)
1 Elite Gallopers OR Elite Trotters @ 6 points (Armoured Cavalry with twin sword, double handed flails and double handed crescent sword OR Armoured Cavalry with bows and rocket launchers)
2 Raw Shot @ 3 points each (Garrison infantry with a mix of Bows and hand weapons)
2 Raw Pike @ 3 points each (Heavy and Armoured infantry with a mix of hand weapons and polearms)
1 Field gun @ 6 points (Rocket artillery)

CHINA 1592-1598 (Ming Dynasty)
3 Trotters @ 4 points each (Cavalry with bows and rocket launchers)
2 Dragoons @ 4 points each (Light Cavalry with Bows fighting Mongol style)
1 Regimental gun @ 4 points (Small rocket artillery)

AFRICAN COLONY WARS
PORTUGAL
2 Forlorn Hope @ 6 points each (Portuguese soldiers)
1 Clansmen @ 3 points (Pack of war dogs with handlers)
3 Raw Shot @ 3 points each (Native auxiliaries)

DUTCH
1 Forlorn Hope @ 6 points (Dutch soldiers)
3 Shot @ 4 points each (Dutch sailors and marines)
3 Commanded Shot @ 2 points (Native skirmishers with harquebus)

ENGLAND
1 Forlorn Hope @ 6 points (English soldiers)
1 Aggressive Forlorn Hope @ 6 points (English sailors)
2 Raw Shot @ 3 points each (Native auxiliaries)
2 Clansmen @ 3 points each (Native warriors)

FRANCE
2 Forlorn Hope @ 6 points (French soldiers)
4 Raw Shot @ 3 points each (Native auxiliaries)

SWEDEN 1650–1663
1 Forlorn Hope @ 6 points (Swedish soldiers)
1 Regimental gun @ 4 points (Swedish light gun)
2 Raw Shot @ 3 points each (Native auxiliaries)
2 Clansmen @ 3 points each (Native warriors)
1 Commanded Shot @ 2 points (Native Skirmishers with bow)

DENMARK 1658 onwards
1 Forlorn Hope @ 6 points (Danish soldiers)
2 Raw Shot @ 3 points each (Native auxiliaries)
4 Clansmen @ 3 points each (Native warriors)

AFRICAN TRIBE
6 Clansmen @ 3 points each (Native warriors)
3 Commanded Shot @ 2 points each (Native skirmishers with bow/javelin)

AFRICAN KINGDOM
4 Raw Shot @ 3 points each (Native harquebusiers)
4 Clansmen @ 3 points each (Native warriors)

CONQUEST OF SOUTH AND CENTRAL AMERICA
SPAIN
1 Elite Gallopers or Trotters @ 6 points (Conquistador cavalry)
1 Aggressive Forlorn Hope @ 6 points (Conquistador rodeleros)
1 Forlorn Hope @ 6 points (Conquistadors with harquebus)
2 Clansmen @ 3 points (Native auxiliaries with traditional weapons)

PORTUGAL
2 Aggressive Forlorn Hope @ 6 points (Conquistador rodeleros)
1 Forlorn Hope @ 6 points (Conquistadors with harquebus)
1 Clansmen @ 3 points (Pack of war dogs with handlers)
1 Raw Shot @ 3 points (African Slaves with harquebus)

NATIVE TRIBE
6 Veteran Commanded Shot @ 4 points each (Native skirmishers with bow or blowpipe and poisonous arrows)

NATIVE KINGDOM
2 Veteran* Clansmen @ 5 points each (Native Noble Warriors with traditional weapons)
4 Clansmen @ 3 points each (Native Warriors with traditional weapons)
1 Commanded shot @ 2 points (Native Skirmishers with bow/sling)
*Clansman unit upgrade: Veteran @ 2 points: Stamina value becomes 3. This upgrade might be used to represent specially resilient and fearsome Clansmen.

NORTH AMERICAN SETTLERS
ENGLAND
3 Shot @ 4 points each (English soldiers)
1 Pike @ 4 points (English settlers militia)
2 Raw Shot @ 3 points each (English settler militia)
1 Commanded shot@ 2 points (Native ally skirmishers with bow)

FRANCE
1 Veteran Forlorn Hope @ 8 points (French coureur des bois)
4 Clansmen @ 3 points each (Native ally Warriors)
2 Commanded shot@ 2 points each (Native ally skirmishers with bow)

DUTCH 1614-1674
1 Forlorn Hope @ 6 points (Dutch soldiers)
3 Shot @ 4 points each (Dutch settler militia)
2 Clansmen @ 3 points each (Native ally warriors)

SWEDEN 1638-1655
2 Forlorn Hope @ 6 points each (Swedish soldiers)
1 Regimental gun @ 4 points (Small naval gun)
1 Shot @ 4 points (Swedish settler militia)
2 Commanded shot@ 2 points each (Native ally skirmishers with bow)

NATIVE AMERICANS
4 Clansmen @ 3 points each (Warriors)
6 Commanded shot@ 2 points each (Skirmishers with bow)







6 comments:

  1. That's a quite clever use of the various stat lines, well done!

    Congrats on the new rules btw, I'm still absorbing them, but so far I like what I see.

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  2. Very nice. I'm curious to try the Central America lists for the Conquest of Mexico to see how it plays. We have our own LR variant (Quetzalcoatl Rampant) for it, which uses more idiosyncratic unit types.

    The Dutch list intrigues me, too. I can trace my family roots to 17th c. settlers of Nieuw Amsterdam.

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  3. I don't have the rules, but these are the kinds of lists that might entice me!

    ReplyDelete