I found these pictures from a very long time ago when my matey Jonas set up a game of Dux Britanniarum at the club. He had also by that time produced the stunning looking trees That you have seen in many of my AAR´s. I was honoured to set the terrain using Jonas collection of dark Age houses as well as the new trees.
Tha game was depicting a Saxon raind on a monastery defended by Roman troops.
Here are a bunch pictures of the terrain and my Late Roman warband that would try to defend the monastery from the pagans...
You have some really good looking terrain there! Oh, and the miniatures are beautiful too.
ReplyDeleteThere is so much life in these stagings...Wonderful pictures and miniatures...and terrain as alxays!
ReplyDeleteoh, looking awesome!
ReplyDeleteWow! That looks amazing. I've always fancied having a go at DB but just haven't got round to it, despite having all the lead required.
ReplyDeleteThat's a fantastic looking game!
ReplyDeleteChristopher
Beautiful figures and scenic!
ReplyDeleteDux Brit is probably the ruleset I have most enjoyed playing so I really enjoyed seeing this post which is splendid.
ReplyDeleteI notice you have some of the splendid multi-horned Gripping Beast Manx sheep. Of all the things I have ever painted these have given me the most problems to get right. They are called Loaghtan sheep and the lambs are easy because they are a beautiful chocolate brown. The adults are harder to describe because they are definitely not white [as I've seen them painted] nor are they brown. If anyone is going to tackle the "uniforms" of this unique breed can I suggest looking up some photos of Loaghtans because I think, as someone who lived on the Isle of Man, they really are quite special.
Stephen
Its funny that you posted this, yesterday I was researching these rules and was hoping to give them a try. The terrain and miniatures look great. Thank you for the hours of entertainment. Pikemen's Lament is my families game of choice.
ReplyDeletevery nice. I like this
ReplyDeleteGreat set up and photos.
ReplyDelete