Sunday, January 15, 2017

11 days to release... Cavalry Clash TYW AAR




The count down to the official release date of The Pikeman´s Lament rules continue:) Todays blogpost will show you some pictures from a TYW cavalry engagement from our playtesting of the rules.

The aim for the game was to see how Trotters, that have close range shooting and Gallopers, that are pure close combat cavalry matched up...

OOB - Protestants

6 units of Agressive Gallopers @ 4 points each (Agressive imply that they have the Wild Charge rule and are better of in Attack)


OOB - Catholics

4 units of Elite Trotters @ 6 points each (Elite imply that they have a increased Stamina to represent their Elite Status)


The terrain might not have been the best for cavalry units but who can always decide where to run in to the enemy, this time it was a small German farm just waiting to be looted by the victorious side...

I won´t take a turn by turn AAR, just a recap of the big picture, hope you can see the different stages in the pictures below. Due to the dence terrain the Catholics taktic was to try to lure the Protestants in between the houses so theu just had to faceoff one of the Agressive Galloper unit at the time.

Trotters should ride up close to be able to fire and continue to fire untill the enemy either waver or charge due to the shooting. Trotters are good in Defence especially Elite;)

Gallopers should as quickly as possible move up to the enemy and engage them in a devastating charge, it can be good to have either a unit of Commanded Shot, that can soften the enmeny up before the charge of the Gallopers OR a second unit of Gallopers that can exploit the first units attack. By grading the Gallopers Agressive they will get an further edge in Attack BUT theu get hard to controll and can get lured in to rought going, indeed a double edged sword.

In our game the Protestant Gallopers could not at first make any good use of their numbers, but in the end they managed, with high losses, to grind down the Catholic Trotters and win the day.


The cotton in some of the pictures have no effect on the game, just for my estetik of the pictures;) Most of the minis are from Warlord Games Cuirassiers boxed set and the Pike & Shotte Cavalry plastic boxed set and a few of them are from The Assault Group. The lovely houses are from Perry Miniatures and was converted by my friend Mattias at Northern Wargaming.

































Friday, January 13, 2017

13 days to release... a 24 points Company for just £12



If you want to quickli paint up a 24 point Company for The Pikeman´s Lament and as well spend as little as possible of your hard earned money I have a little tip.

Warlord games have a box of "Firelock Storming Party plastic boxed set" with 18 minis for just £12.


18 minis will that really be enought for a full 24 point Company to the Pikeman´s Lament I here you say.. Indeed it is if you field them as 3 units of Veteran Forlorne Hope @ 8 points each (6 minis in each unit).








This 24 point company that are only 18 minis are a real elite company that will perform very well, especially in shooting, but be sure to protect them as they are few...

If you manage to get hold of 6 more minis, for example by getting your hands on a blister of Warlords stunning "Petard Assault Team", you can field your 24 minis as 2 units of Forlorn Hope @ 6 points each and 2 Units of Agressive Forlorn Hope @ 6 points each.


Unfortunate I havent got them so I built my own from diferent plastic parts...








This 24 point company that are 24 minis of whom half are fire support and half are designated close combat troops. Well handeled this company can overthrow any enemy company, but once again protect your troops from enemy fire so they won´t be all depleated before the final charge.

Last some pictures of my first painted minis this year, a box of "Firelock Storming Party" mixed up with some Warlord plastic Cavalry to be fielded as Dragoons.