The Men Who Would Be Kings use the same rule engine as in Lion Rampant and Dragon Rampant but with some twists to give a better Colonial wargaming flawour.
I have participated in the playtest and i like the rules even if Colonial wargaming is not my major era. I also manged to get two pictures in the book:)
Now I will start working on my new force, some Zanzibar slavers...
Info about the book.
The Men Who Would Be Kings
COLONIAL WARGAMING RULES OSPREY WARGAMES
Author: Daniel Mersey
Illustrator: Peter Dennis
Short code: OWG 16
Publication Date: 22 Sep 2016
"The Men Who Would Be Kings is a set of rules designed for fighting historical or Hollywood colonial battles in the mid to late 19th Century, from the Indian Mutiny to the Boxer Rebellion. Large scale colonial clashes tended to be one-sided affairs, but there are countless reports of brief, frantic skirmishes in every colonial war, where either side could be victorious, and these are the battles that The Men Who Would Be Kings seeks to recreate. Although focusing on the British colonial wars against the Zulus, Maoris and others, these rules will also permit players to explore the empires of France, Germany, and other nations, as well as allowing for battles between rival native factions. Gameplay is very simple, and is driven by the quality of the officers leading your units, in the true spirit of Victorian derring-do and adventure, where larger than life characters such as the (real) Fred Burnaby and the (fictional) Harry Flashman led their troops to glory and medals or a horrible end at the point of a spear tip."
|A last look at my mock-up cover of the rules:)|