Tuesday, May 14, 2013

24h run of FIW #8 - The AAR

As you noticed in my previous posts I have had a smal 24hour run of fixing up a 200p Muskets & Tomahawk Provincial force for the club game last night.

We run a 400 point game on 8 players! and it worked realy nice, M&T work very fine with multiple players on each side.

OOB

British
1xProvincial Officer
2x12 Trained Provincials (Fielded as regulars i.e. geting the Firing Line trait.)

1xIrregular Officer
2x8 Rangers
1x6 Bloodthirsty  Indians

French
1xRegular Officer
1x8 Regulars
1x6 Canadian Militia
1x6 Bloodthirsty  Indians

1xRegular Officer
2x8 Regulars
1x6 Bloodthirsty Indians


The British force had to burn the village and the French to protect it.

Here comes the first hand account from Sergeant Johnson of the New Jersey Provincials:

It was during the summer of -57, I was with the 2nd company of the Jersey Blues. Captain Parker had planed an attack on a small French settlement. 

The raid was conducted by the 1st and 2nd company supported by a company of Rangers and some Indian allies and the order was to burn the place to the ground.


We marched along the trail to the village with colours flying and drums setting the pace, The Rangers and Indians advanced through the forest on our right right flank. We expected the inhabitants to have fleed the field...


As we approaced the outskirts of the village we could see some movement amongst the houses, but Captain Parker urge us to march on and get the business done as he wanted home to supper...


Quite unexpected a company of Frensh regulars emerged from the village and delivered a devastating volly bring a third of the first companys men to the ground...


Just by Captain Parkers stediness the company hold their ground and continued a steady advance towards the village and the enemy...


When on close range the Jersey Blues 1st company formed a line and sent a promt  responce to the Frensh insault. Regardless of the first casulties, and the fact that our indian allies alread had bailed out,  we felt that we had the upper hand of the froggys...


Several vollys was delivered from both sides, the smell of gun powsder was immense...


As our 1st company had a shootout with 2 French companys our Rangers had advanced thorward the village for a flanking action...


The Ranger company, that was advancing to flank the french line infantry, was caught by a group of bloodthirsty indians that didn´t leave a single one of them standing...

I now seized the initiative and ordered the 2nd Company to make swift advance to the left and form a firing line behind a fence to support the 1st company in there shootout with the froggys...


All occupied by shoting at the froggys on the other side of the field, I didn´t notice the small group of indians that was advancing to flank our firing line...


At the same time as our 1st company was routed, by the concentrated french fire, my own company was in disintegration after a fierce flank attack by some bloodthirsty indians, I didn´t see them coming and suddenly I was running for my life with the few remains of the 2nd company...


Captain Parkers desperatly tried to rally the few remain of his 2 companys but was soon overwhelmed by the victorious indians...


As I was running against the forest I saw poor Captain Parker get scalped and as I reached the saftey of the woods several of my fleeing comrades fell by enemy fire...



It was a true dissaster almost 2 companys of Jersey Blues was gone, I still awake at night dreaming nightmares about the battle, in the end we where just a few managing to get back for evening supper...

Sergeant Johnson
New Jersey Provincials

Even ending up on the loosing side this time we had once again a greate game of Muskets & Tomahawks. The Rules worked really nice even with 8 players. I will try to play the Provincials in a bit smaller groups next time to get more flexibility and I might paint a bit more details on the as even geting their butts kicked they put up a real fight...


33 comments:

  1. Nice AAR!
    And as predicted the freshly painted Provinicals got slaughtered. :-)

    ReplyDelete
    Replies
    1. ...please rub it in...

      Yes you were compleatly right, my only comfort was that the British Indians left the table after the first! activation card was drawn and a group of French regulas gave them a devastating volly...they shouldent have moved in the open...

      Best regards Michael

      Delete
  2. Great report and photos Michael!

    ReplyDelete
  3. Replies
    1. Appreciated Christopher !

      Best regards Michael

      Delete
  4. Bravo, bravo ... I love your tables, pictures, figurines and the rule too ;-)
    Keep it up! Treat us! And I am pleased that our French rule to forbid English.
    Bye
    Fred

    ReplyDelete
    Replies
    1. I´m honoured Fred !

      Thanks for very nice comments, appreciatd !

      Best regards Michael

      Delete
  5. Very nice report M&T is beautiful at conveying a narrative whilat being very fun!

    ReplyDelete
  6. Thank you very much!!!

    Best regards Michael

    ReplyDelete
  7. It was their destiny...

    Very nice AAR. Fantastic that there are so great units on the table and not only individual combatants.

    ReplyDelete
  8. The story and wonderful pictures really compliment each other. Another excellent post Michael.
    Cheers,
    Pat.

    ReplyDelete
  9. Another splendid report and a wonderful treat for the eyes, thank you.

    ReplyDelete
  10. Greate that you like the AAR and that I manage to write OK english, even not my first language, thank you very much !

    best regards Michael

    ReplyDelete
  11. Hi Michael

    Great report I'm starting an M & T army now. PS Gunnar Thorsteinson has only been beaten once on that occaission the Gods deserted him, 9 dice to kill the enemy warlord with re-rolls and only one five in the lot!

    Cheers Barrie

    ReplyDelete
    Replies
    1. Hi Barrie !!!

      I hope that everything are good with you and the family and that you get some time for wargaming to.

      Glad you liked the AAR and that you found your way in to M & T.

      Good to heare that Jarl Gunnar have done his fair share of heroic viking fighting:)

      Best regards Michael

      Delete
  12. Great AAR again :)
    and as Always the game table is stunning Michael!!

    ReplyDelete
  13. Great game and superb provincials.

    ReplyDelete
    Replies
    1. Appreciated comment Alan !

      Best regards Michael

      Delete
  14. You have got to get that "first fire" in if you wish to prevail. :)

    ReplyDelete
    Replies
    1. Indeed, my plan was to advance up at close range to deliver a devastating volly and win the day, but the pesky froggys started to shoot at long range and get some realy lucky shoots in...

      At the moment we are recruit new troops for the NJ Provical and as soon as they are trained they will do better and win the war...

      Best regards Michael

      Delete
  15. Great AAR Michael!

    The French had done a great job when deploying their regulars, which meant they could start the game with some devastating volleys. The British side had a hard time catching up after that but they put up a good fight!

    A very entertaining game, and it proved once again that I prefer M&T as a multiplayer game. Also, 400 points seems like something of a sweet spot: the forces are more flexible and not as "brittle" as on the 200 points level, while with 600 points the forces start to get a little to big and the table a little too small.

    But as we're getting better with the game (and with a larger table) I think 600 points games will be just as entertaining.

    ReplyDelete
    Replies
    1. Thanks Jonas !

      It was indeed a entertaining game. Of course the Provincials could have deployed in a different way, but it seemed appropriate and good for the story to march on by the trail to the village, actually didn´t expect the Froggys to be such good shooters (read lucky dice roller...)

      The 400p games have been realy good or "Lagom" as we say in Sweden...

      The rules have worked realy fine and are very good for the multi player games. I´m realy exited about their Napoleonic skirmish rules based on M&T, hope they will arrive soon...

      Best regards Michael

      Delete
  16. Splendid and extraordinary AAR!

    Thanks
    Stefan

    ReplyDelete
  17. You didn't catch the Britsh Bloodthirsty Indians on camera. But of course not. They ran away too fast :-)

    ReplyDelete
  18. Hi Michael, The FIW and AWI are some favorite wargame eras and I really excited to start on Rebels and Patriots.

    A question on large units (18 man). When skirmishing, how many dice do they get to fire with? Is it 9 dice as that is half or is it 6 dice? I appreciate your help on this.

    Wes

    ReplyDelete
    Replies
    1. Hi Wes
      They would use 6 Dice if they dont have any disorder markers.

      The unit size dosent effect the number of dice for fire or fighting.

      Best regards Michael

      Delete
    2. Thanks for the clarification, look forward to starting with Rebels and Patriots.

      Delete
  19. Hi Michael, I've played my first two games and really enjoy the rules. Can troops behind Hard cover such as fieldworks form in close order and then use volley fire?
    thanks,
    Wes

    ReplyDelete
    Replies
    1. Hi Wes
      Glad you like the rules :)

      The answer to your question is Yes they can.

      If you already havent I can recoment the DuxRampant forum there is a section for Rebels and Patriots.

      https://www.tapatalk.com/groups/duxrampant/index.php

      Best regards Michael

      Delete

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